Intersections in Simulation and Gaming Intersections in Simulation and Gaming

Intersections in Simulation and Gaming

21st Annual Simulation Technology and Training Conference, SimTecT 2016, and 47th International Simulation and Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation Congress, ASC 2016, Melbourne, VIC, Australia, September 26-29, 2016, Revised Selected Papers

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Beschreibung des Verlags

This book constitutes the refereed post-conference proceedings of the 21st Annual Simulation

Technology and Training Conference, SimTecT 2016, and the 47th International Simulation and

Gaming Association Conference, ISAGA 2016, Held as Part of the First Australasian Simulation

Congress, ASC 2016, held in Melbourne, VIC, Australia, in September 2016.

The 28 revised full papers included in the volume were carefully reviewed and selected from 55 submissions. They are organized in the following topical sections: Making the grade; Come to think of it; From here to fidelity; The name of the game; and Ahead of the game.

GENRE
Computer und Internet
ERSCHIENEN
2018
5. April
SPRACHE
EN
Englisch
UMFANG
423
Seiten
VERLAG
Springer International Publishing
ANBIETERINFO
Springer Science & Business Media LLC
GRÖSSE
7,1
 MB
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