Consumer Behaviors That Influence Purchases of Replicate Entertainment Products Consumer Behaviors That Influence Purchases of Replicate Entertainment Products

Consumer Behaviors That Influence Purchases of Replicate Entertainment Products

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Publisher Description

Product replication is a growing problem for the entertainment industry and its affiliates in the US. Replication of products costs US movie studios approximately $6 billion annually. Guided by the theory of planned behaviors, we explored some consumer behaviors that influence complaisance toward purchasing replicate entertainment products in New York City. Data were collected through closed-ended qualitative questionnaires from fifty participants who have purchased replicate entertainment products for up to two years.

The three themes that emerged in final report related to personal influence, cultural influence, and social influence toward entertainment consumers purchases of replicate products. The findings may facilitate strategies for managers to curb replication and mitigate harmful effects to sales and revenue of entertainment products. Data from this study may contribute to the prosperity of entertainment managers, their employees, and local communities. The beneficiaries of this research include entertainment managers, practitioners, academics, and policy makers.

GENRE
Science & Nature
RELEASED
2016
14 July
LANGUAGE
EN
English
LENGTH
118
Pages
PUBLISHER
Xlibris US
SELLER
AuthorHouse
SIZE
200.2
KB

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