Curves and Surfaces for Computer Graphics Curves and Surfaces for Computer Graphics

Curves and Surfaces for Computer Graphics

    • $74.99
    • $74.99

Publisher Description

Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics.

Key features:

- Good foundational mathematical introduction to curves and surfaces; no advanced math required

- Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces

- Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader

- Includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces

- Web site maintained and updated by the author, providing readers with errata and auxiliary material

This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.

GENRE
Computing & Internet
RELEASED
2007
20 March
LANGUAGE
EN
English
LENGTH
476
Pages
PUBLISHER
Springer New York
SELLER
Springer Nature B.V.
SIZE
15.9
MB
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