Dungeon Critters
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- $13.99
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- $13.99
Publisher Description
A wildly fun, Dungeons & Dragons–inspired fantasy graphic novel featuring adorable animal
adventurers, chaotic dungeon crawls and found-family friendship, perfect for fans of
DnDoggos and Dungeon Club.
Meet the Dungeon Critters: a lovable party of adventurers made up of a fire-loving cat mage, a
loyal dog healer, a swashbuckling frog prince, and a powerhouse reptilian warrior.
When a dangerous magical plant conspiracy threatens the kingdom, the Critters set off on a
campaign full of dungeon raids, royal intrigue, high-society disasters, and terrible decisions. But
as rivalries flare and secrets unravel, the party discovers that friendship can be just as
complicated as battling monsters.
Dungeon Critters combines hilarious character banter, heartfelt relationships, and fast-paced
action into an unforgettable all-ages fantasy graphic novel about navigating not only perils and
dangers of the natural world, but also perils and dangers…of the heart!
Perfect for readers who love:
- Campaign-style storytelling
- Cozy chaos
- Dungeon crawls
- Ensemble adventures
- Tabletop RPG fantasy
PUBLISHERS WEEKLY
Anxious dog June; stolid Goro, a legged snake; flamboyant cat Rose; and self-assured frog Prince Chirp are the Dungeon Critters, a wisecracking, villain-fighting, dungeon-raiding group of anthropomorphic friends who roam a magical fantasy kingdom. A clue linking a plant necromancer with Prince Chirp's lifelong archnemesis, the Baron, serves as an excuse for the team to don disguises and infiltrate the Baron's next soiree. Soon, they are neck-deep in a madcap spree involving secret identities, monsters and thieves, relationships and rivalries, trials and treason, and even a bit of arson. Riess and Goetter create a lighthearted slapstick escapade that prioritizes jokes per page while playing with the conventions of fantasy and RPG adventures. The largely queer main cast (Rose and June give off a will-they/won't-they vibe, Goro has a distant beau named Horseboy), with their complementary skills and personalities, create solid chemistry emphasized by cute character design and an amusing preponderance of meticulously assembled outfits. The panels are busy, both crammed with visual and textual jokes and filled with near-constant action, but this generally works in the book's favor, maintaining a rollicking pace that covers the occasional plot hole. Jaunty, funny, and fun. Ages 8 12.