Exiles
Ark Worlds, Volume 2
Publisher Description
Exiled from the planet he liberated, by the Federation he founded, for crimes committed in a previous life, Guardian Ford must embark on his most challenging mission yet. Steal a ship, recruit a crew, uncover the shocking truth behind the 'Meat Run' and deal with arch nemesis Jasper. But nothing is as it seems, even AI's have hidden agendas and everything including freedom comes with a price.
Liberating their planet was the easy part. Cast adrift in a dark and dangerous universe Ford and his crew, old and new, are about to discover just how deadly it can be. The once mighty Malstrom corporation has retreated to its core worlds to make one last desperate stand against it rivals. While the quasi-religious cult the Brethren offers salvation from the fall of humankind for those deemed credit worthy and Raiders prey on the those seeking refuge from the ensuing chaos.
Against them all one crew and one ship stand for justice, a beacon of hope in the night.
Customer Reviews
A disappointing sequel
I had high hopes. But the last half of the story changed the spelling of names. Grammar was poor. Story line became implausible and frustrating. The ended added a whole new concept that seemed pointless.
This felt like a rushed effort to beat the deadline with editing nonexistent (or perhaps drunk at the wheel) and the story being made up as the words appeared.
Exiles
Convoluted plot. Very poor sentence structures, very poor grammar, poor spelling and non-existent spelling. This gets worse, the further through the book you read. Poor construction becomes more and more irritating and I could not finish the book. Needs editing by a competent editor.