Argyle Fox
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- $16.99
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- $16.99
Publisher Description
Argyle Fox, with his signature style, wants to play outside on a springtime day, but the wind is wreaking havoc with his fun and games. As soon as he builds a card tower, climbs into a giant spider web, or takes up his pirate sword, here comes the wind: Woosh! Mama Fox tells grumpy Argyle that if he thinks long enough, he will come up with something to do. Following his mother's suggestion and inspired by her knitting, he works all the pieces of his day together and creates the perfect solution. The story of Argyle teaches that failure is often a path to success and celebrates perseverance, creative thinking, and an old-fashioned springtime activity.
PUBLISHERS WEEKLY
A fox named Argyle (who wears an argyle-patterned scarf knit by his mother) attempts to play outdoors on a windy day in this mild story from Letourneau (The Mice of Bistrot des Sept Fr res). Despite his mother's admonition that playing cards will blow away, Argyle builds a card tower that topples almost immediately. The young fox ignores similar warnings from his animal pals, who try to discourage subsequent ill-fated games including role-playing as a spider, pirate, and knight. (Readers may note that Argyle's choices of imaginative activities are less an issue than his flimsy accessories a paper pirate hat, a cardboard castle, etc.) Letourneau captures Argyle's frustrations in fresh, cheery illustrations punctuated with her hero's frustrated outbursts ("Stupid wind!") and a large, hand-lettered "Woosh" that accompanies each destructive gust. Though short on surprises, Letourneau's tale offers a gentle reminder of the rewards of perseverance, resourcefulness, and creativity: with only a bit of encouragement from his mother, Argyle hits on a natural windy day activity, repurposing his supplies to create kites for himself and his friends. Ages 4 7.