IT Through Experiential Learning IT Through Experiential Learning

IT Through Experiential Learning

Learn, Deploy and Adopt IT through Gamification

    • $36.99
    • $36.99

Publisher Description

This concise book shows readers how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to their business needs through innovative, game-based approach.

Technology innovations and evolving business models are part of a rapid change that is forcing corporate and management professionals to learn, deploy, and adopt IT in new ways in order to maintain a competitive advantage. Many are doing this through experiential learning. You’ll begin by reviewing the basics of experiential learning and its relevance to IT, followed by six chapters that apply the hands-on concept through various scenarios.

Make IT Through Experiential Learning one of your valued resources today.

GENRE
Computing & Internet
RELEASED
2016
18 November
LANGUAGE
EN
English
LENGTH
111
Pages
PUBLISHER
Apress
SELLER
Springer Nature B.V.
SIZE
2.6
MB
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