Leaving Mundania Leaving Mundania

Leaving Mundania

Inside the Transformative World of Live Action Role-Playing Games

    • $15.99
    • $15.99

Publisher Description

Exposing a subculture only beginning to enter the imagination of mainstream America, this is the story of live action role-playing (LARP) games. A hybrid of games—such as Dungeons & Dragons, historical reenactment, fandom, and good old-fashioned pretend—LARP games are thriving and this book explores its multifaceted culture and related phenomenon, including the Society for Creative Anachronism, a medieval reenactment group that boasts more than 32,000 members. The history of LARP is detailed and is shown to have arisen from the pageantry of Tudor England and is currently being used as a training tool for the U.S. military. Along the way, the author duels foes with foam-padded weapons, lets the great elder god Cthulhu destroy her parents' beach house, and endures an existential awakening in the high-art LARP scene of Scandinavia.

GENRE
Non-Fiction
RELEASED
2012
1 May
LANGUAGE
EN
English
LENGTH
272
Pages
PUBLISHER
Chicago Review Press
SELLER
Chicago Review Press, Inc. DBA Independent Publishers Group
SIZE
2.1
MB

More Books Like This

Jacked Jacked
2012
Comedy, Comedy, Comedy, Drama Comedy, Comedy, Comedy, Drama
2022
The New Kings of Nonfiction The New Kings of Nonfiction
2007
Slimed! Slimed!
2013
Fangasm Fangasm
2013
Confession of a Serial Killer Confession of a Serial Killer
2016

More Books by Lizzie Stark

Egg: A Dozen Ovatures Egg: A Dozen Ovatures
2023
Pandora's DNA Pandora's DNA
2014