Make Amazing Games (Edition 3) Make Amazing Games (Edition 3)

Make Amazing Games (Edition 3‪)‬

Using Fusion 2.5

    • $77.99
    • $77.99

Publisher Description

Many people aspire to create their own games but don't know where to start. Make Amazing Games, third edition, introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular "drag and drop" game creation software (a free feature limited version which is available from Steam), readers can build their very own games. Using the tutorials, the reader will complete four fully playable games including platform, bat & ball, mouse-clicker, and side-scrolling shoot-’em up, games. Other chapters cover more complex game features such as porting the game onto the Web, distribution, and publishing. This must-have book is the essential resource for anyone interested in learning game creation from beginning to end. Includes companion files with 4-color figures, game demos, graphic libraries, and source code.


FEATURES:


Includes a discussion of the different types of games, necessary game resources, importing graphics, and some basic programming concepts
Features detailed information on downloading, installing, and using the free Fusion software
Create four games from scratch with Fusion: a platform game, side-scroller shooter, a bat-and-ball game, and a mouse-clicker game
Covers backing up your game, debugging, marketing, distribution, and more
Includes companion files with 4-color figures, game demos, graphic libraries, and source code 



1: Video Games

2: Basic Game Design Concepts

3: Basic Programming Concepts

4: Fusion Basics

5: Finding Your Way Around

6: Working with Objects

7: Configuring Properties

8: Fusion Coding Basics

9: Backing Up Your Games

10: Movement

11: Graphics and Animation

12: Creating A Bat-And-Ball Game

13: Scrolling Game Concepts

14: Creating A Side-Scrolling Shoot-'Em-Up Game

15: Creating A Platform Game

16: Creating A Mouse-Clicker Game

17: Bug Finding and Fixing

18: Additional Concepts

19: Distribution and Publishing

20: Fusion 2.5+

21: Help and Resources

Index

GENRE
Computing & Internet
RELEASED
2021
10 March
LANGUAGE
EN
English
LENGTH
398
Pages
PUBLISHER
Mercury Learning and Information
SELLER
Stylus Publishing, LLC
SIZE
13.9
MB

More Books Like This

Game Fundamentals in Unity Game Fundamentals in Unity
2015
2D Game Development with Unity 2D Game Development with Unity
2020
Introduction to Unreal Introduction to Unreal
2017
Beginning Unity Android Game Development Beginning Unity Android Game Development
2020
Unity 2017 Mobile Game Development Unity 2017 Mobile Game Development
2017
Beginning Android Tablet Games Programming Beginning Android Tablet Games Programming
2012