The first thrilling adventure in Mike Wilks’ trilogy of fantasy stories for fans of Charlie Bone.
Imagine being able to step into a painting. This is the Mirrorscape.
Fulfilling the dream of a lifetime, Melkin Womper is apprenticed to a master painter, Ambrosius Blenk. Son of a village weaver, Mel is over-awed by the master’s richly coloured and vividly detailed paintings. He is particularly amazed by the colours, because there are no colours back home. To have colour in your life, you have to buy the Pleasure, and the sinister scarlet-robed Fifth Mystery own the rights to such Pleasures. Soon, Mel and his new friends Ludo and Wren find themselves caught in a power struggle between the Mystery and the master. One that involves stepping through paintings into a world where the bizarre is commonplace and all logic is irrelevant.
A world where angels, pyramid mazes, imaginary monsters, talking houses and - most importantly - the simple paintbrush all combine to form a series of hugely original and deeply compelling fantasy books for children.
Wilks (The Ultimate Alphabet) launches a trilogy with this adventure set in a world where imagination has power and art is literally alive. Melkin (Mel) Womper, a talented young artist, is given the chance of a lifetime when he's selected to study under the famous painter, Ambrosius Blenk. This puts him at odds with the sinister Adolfus Spute, who represents the Fifth Mystery, one of five organizations with a stranglehold on everything that involves the five senses (the Fifth Mystery controls color). It also brings him the enmity of Blenk's lazy, drunken head apprentice, Groot. Together, these enemies make life difficult for Mel and his new friends, Ludo and Wren. Soon after Mel discovers the secret of passing through certain paintings into the Mirrorscape, a surreal alternate world that exists within the paintings, Spute launches an all-out attack on Blenk. Devilish angels, walking houses, impossible contraptions and monsters galore collide in a no-holds-barred battle of the brushes. Wilks creates a chaotic, whimsical romp that will appeal to the mind's eye. Ages 12 up.