New Realities in Audio New Realities in Audio

New Realities in Audio

A Practical Guide for VR, AR, MR and 360 Video.

    • $89.99
    • $89.99

Publisher Description

The new realities are here. Virtual and Augmented realities and 360 video technologies are rapidly entering our homes and office spaces. Good quality audio has always been important to the user experience, but in the new realities, it is more than important, it’s essential. If the audio doesn’t work, the immersion of the experience fails and the cracks in the new reality start to show.

This practical guide helps you navigate the challenges and pitfalls of designing audio for these new realities. This technology is different from anything we’ve seen before and requires an entirely new approach; this book will introduce the broad concepts you need to know before delving into the practical detail you need.


Key Features
This book covers audio for all types of new reality technology. At the moment, VR and 360 video are getting a lot of press, but in a few years we will be hearing a lot more about Augmented and Mixed reality technologies as well.
A practical guide to creating, designing and implementing audio for this new technology by a leading sound design and implementation expert.

Conceptual explanations address the new approaches necessary to designing effective audio for the new realities.

Real-world examples and analysis of what does and does not work including detailed case study discussions.

GENRE
Computing & Internet
RELEASED
2018
29 January
LANGUAGE
EN
English
LENGTH
328
Pages
PUBLISHER
CRC Press
SELLER
Taylor & Francis Group
SIZE
22.5
MB

More Books Like This

Emotion in Video Game Soundtracking Emotion in Video Game Soundtracking
2018
Embodied Human–Computer Interaction in Vocal Music Performance Embodied Human–Computer Interaction in Vocal Music Performance
2023
The Nuts and Bolts of Online Piano Teaching The Nuts and Bolts of Online Piano Teaching
2022
Designing Across Senses Designing Across Senses
2018
Ubiquitous Music Ecologies Ubiquitous Music Ecologies
2020
Rhythm, Play and Interaction Design Rhythm, Play and Interaction Design
2018