Real-Time Shader Programming Other Books in This Series
Learning Processing
2015
Programming with Quartz
2010
The Art and Science of Digital Compositing
2008
Geometric Algebra for Computer Science (Revised Edition)
2009
Non-Photorealistic Computer Graphics
2002
Digital Video and HD
2012
An Introduction to NURBS (Enhanced Edition)
2000
Understanding Virtual Reality
2018
Visual Computing for Medicine
2013
Complete Maya Programming (Enhanced Edition)
2003
Visualization in Medicine (Enhanced Edition)
2007
High Dynamic Range Imaging (Enhanced Edition)
2005
Radiosity and Realistic Image Synthesis (Enhanced Edition)
2012
Digital Geometry
2004
Jim Blinn's Corner: Notation, Notation, Notation
2002