Resolving the Gamer’s Dilemma Resolving the Gamer’s Dilemma
Palgrave Studies in Cyberpsychology

Resolving the Gamer’s Dilemma

Examining the Moral and Psychological Differences between Virtual Murder and Virtual Paedophilia

    • $64.99
    • $64.99

Publisher Description

This book explores the gamer’s dilemma, which lies at the heart of theorising about the morality of certain video game content. The dilemma is as follows: given that gaming content involves virtual characters within a virtual environment, the moral permission of virtual murder would also appear to morally permit virtual paedophilia. Yet most gamers and members of wider society would not want to play, endorse, or find in any way morally acceptable the enactment of virtual paedophilia within a video game. Yet by accepting the moral permissibility of virtual murder they leave themselves vulnerable to having to accept the moral permissibility of virtual paedophilia. 
This book provides an incredibly thorough and systematic analysis and evaluation of the gamer’s dilemma, by considering the origins of the intuitions around the dilemma, and exploring whether they find support from traditional or contemporary moral theory and psychological research. The bookwill be great interest to academics and students of philosophy and psychology, as well as members of the wider public interested in video game violence and taboo enactments more generally.

GENRE
Body, Mind & Spirit
RELEASED
2016
15 November
LANGUAGE
EN
English
LENGTH
144
Pages
PUBLISHER
Springer International Publishing
SELLER
Springer Nature B.V.
SIZE
2
MB

More Books by Garry Young

Cyberpsychology Cyberpsychology
2016
Ethics in the Virtual World Ethics in the Virtual World
2014
Transcending Taboos Transcending Taboos
2012

Other Books in This Series

Understanding Mental Health Apps Understanding Mental Health Apps
2024
Mindfulness in a Digital World Mindfulness in a Digital World
2022
Online Resilience and Wellbeing in Young People Online Resilience and Wellbeing in Young People
2021
Non-consensual Image-based Sexual Offending Non-consensual Image-based Sexual Offending
2020
Video Games and Well-being Video Games and Well-being
2019
Sexting Sexting
2018