Social Computing and Social Media: Applications in Education and Commerce Social Computing and Social Media: Applications in Education and Commerce

Social Computing and Social Media: Applications in Education and Commerce

14th International Conference, SCSM 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part II

    • $99.99
    • $99.99

Publisher Description

This two-volume set LNCS 13315 and 13316 constitutes the refereed proceedings of the 14th International Conference on Social Computing and Social Media, SCSM 2022, held as part of the 24rd International Conference, HCI International 2022, which took place in June-July 2022. Due to COVID-19 pandemic the conference was held virtually.

The total of 1276 papers and 275 posters included in the 40 HCII 2022 proceedings volumes was carefully reviewed and selected from 5583 submissions. The papers of SCSM 2022, Part II, are organized in topical sections named: social media in education; customer experience and consumer behavior.

GENRE
Computing & Internet
RELEASED
2022
16 June
LANGUAGE
EN
English
LENGTH
466
Pages
PUBLISHER
Springer International Publishing
SELLER
Springer Nature B.V.
SIZE
29.3
MB

More Books Like This

HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games
2022
Applied Technologies Applied Technologies
2023
Emerging Technologies for Education Emerging Technologies for Education
2017
Cross-Cultural Design. Applications in Business, Communication, Health, Well-being, and Inclusiveness Cross-Cultural Design. Applications in Business, Communication, Health, Well-being, and Inclusiveness
2022
HCI International 2021 - Posters HCI International 2021 - Posters
2021
Advances in Information Systems Development Advances in Information Systems Development
2020

More Books by Gabriele Meiselwitz

HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games
2022
Social Computing and Social Media: Design, User Experience and Impact Social Computing and Social Media: Design, User Experience and Impact
2022
HCI International 2021 - Late Breaking Papers: Design and User Experience HCI International 2021 - Late Breaking Papers: Design and User Experience
2021
HCI International 2020 – Late Breaking Papers: Interaction, Knowledge and Social Media HCI International 2020 – Late Breaking Papers: Interaction, Knowledge and Social Media
2020
Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing
2020
Social Computing and Social Media. Design, Ethics, User Behavior, and Social Network Analysis Social Computing and Social Media. Design, Ethics, User Behavior, and Social Network Analysis
2020