The Peripheral by William Gibson is a thrilling new novel about two intertwined futures, from the bestselling author of Neuromancer
'Wild, richly satisfying . . . big-screen, popcorn-chewing thrills. What a glorious ride' Guardian
In the near future in a broken down rural America, Flynne Fisher scrapes a living as a gamer for rich players. One night, working a game set in a futuristic but puzzlingly empty London, she sees a death that's unnervingly vivid. Soon after she gets word that it isn't a game after all - the future she saw is all too real, she's the only witness to a murder and someone from that unreal tomorrow now wants her dead.
The story of a young woman caught between two worlds, The Peripheral interweaves two futures - pre-apocalypse USA and post-apocalypse London - to tell a story which gets right to heart of the way we live now.
'A tightly plotted, tautly paced novel that unfolds with the dream logic of a fairy tale' The Times Literary Supplement
'Frightening plausible. Not just a unique and brilliantly talented SF novelist but a social and psychological visionary. A wonderful addition to a brilliant oeuvre' The Times
'Superb . . . frantic with imagination' Ned Beauman, Observer
'Fast-moving, accessible, instantly gripping, so laden with cliffhangers you become afraid he'll run out of cliffs' SFX
According to the Guardian, in terms of influence Gibson is 'probably the most important novelist of the past two decades'. The Peripheral, which marks a return to the futurism of Neuromancer, will be adored by Gibson readers and will also appeal to fans of Ender's Game, Looper and Source Code.
Reader King does a fine job presenting this complex tale of alternate futures, nefarious plots, time travel, and gruesome crimes. In the not-so-distant-future, gamer Flynne Fisher is covering a beta-testing shift for her ex-Marine brother when she witnesses what she thinks is a murder "some kind of nanotech chainsaw fantasy." This new game connects Flynne, her brother, and their friends to a fantastical future world, where Flynne learns that her life in the present is in danger. King is handed a lot in this reading shifting time periods, different points of view, tons of sci-fi speak, and a multitude of characters and she handles it all with consummate skill. Her characters, especially the smart and sardonic Flynne, are nicely portrayed with precise individual personalities that fit perfectly. Her pacing is spot-on, never bogging down even when the story calls for a lot of exposition. In lesser hands such expository passages would grind this book to a mind-numbing halt, but King's intelligent and engaging reading holds the listener solidly from one disc to the next. A Putnam hardcover.