Thieves of Raven's Port: A Solo RPG Gamebook
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- $1.99
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- $1.99
Publisher Description
Miss tabletop RPGs—but can't get the group together anymore?
Your dice are gathering dust. Your character sheets are buried in a drawer. But the urge to explore, fight, and survive has never gone away.
Thieves of Raven's Port is a low-fantasy gamebook you can play alone—no group or game master required.
Raven's Port is under siege from within. Ships are being robbed at the docks, merchants are losing their livelihoods, and a ruthless criminal network is tightening its grip on the harbor. Two adventurers were hired to stop the bandits.
They failed.
Their remains were sent back as a warning.
Now the contract belongs to you.
This is not a conventional fantasy novel. It is interactive fiction in which your decisions determine what happens next. Create your character, track your health and gold, roll a six-sided die during combat, and follow branching paths through the dangerous streets and docks of Raven's Port.
Your adventure includes:
• Character creation and resource management
• Fast, dice-driven fantasy combat
• Meaningful decisions with lasting consequences
• Branching paths and multiple endings
• A complete solo adventure playable in approximately two hours
• A gritty, low-magic world of bandits, thieves, and desperate survivors
Fight your way through a savage dockside brawl, investigate the organization behind the robberies, and decide whether to risk your life rescuing a kidnapped girl. Every choice moves you closer to exposing the criminals—or becoming their next warning.
Thieves of Raven's Port combines the action of a fantasy gamebook, the choices of an adventure gamebook, and the replayability of interactive fiction. It is designed for solo RPG players, lapsed tabletop gamers, and fantasy readers who want to control the story.
No group. No game master.
Just you, the dice, and the docks.
How will your adventure end?