Understanding 3D graphics is fast becoming the key skill for the 21st century. Whether you're casually interested in learning to create 3D graphics on a Mac OS X, or a graphics professional looking to expand your skill set, this book will help you learn 3D concepts and how to use the easiest-to-use complete 3D package on the Macintosh.
Great Guide for Cheetah 3d
Personally I think is a great book to compliment the Cheetah 3d forum and help guide. Could it expand on some details more, probably. But this wasn't meant to be a 500 page Maya guidebook. There are some typos, but in general everything written in the book IMO cover the topics at hand with specific regard to how they work in C3d. If a book for version 7 comes out, I would buy it also without hesitation.
•The baking texture tutorial is very well-written.
•You showed a good sense of humor.
•The cup tutorial is a good idea; it contains a variety of tools.
•The book encourages playing around with Cheetah 3D.
•I didn't see any of your renderings; users need professional work to inspire creativity.
•Unnecessary focus on the inner workings of Cheetah 3D. Explanation should inspire creativity.
•You didn't explain how to import a movie background into an animation.
•There aren't descriptions on many of the tools, let alone ideas of usage.
•You didn't explain how to script.
Poor Guide to Cheetah
Poorly organized, limited information