Coding with Godot: Book 2 - Space War Arcade Coding with Godot: Book 2 - Space War Arcade
Livro 2 — Coding with Godot

Coding with Godot: Book 2 - Space War Arcade

    • R$ 29,90
    • R$ 29,90

Descrição da editora

Developing an arcade game can be an exciting and rewarding experience, especially when using a powerful and flexible game engine like Godot 4.3. By taking a modular approach, we can build our game in a structured and organised way, making it easier to manage and update. This guide will help you understand why we start by building custom nodes, how we combine these nodes to form scenes, and how we use GDScript to bring our game to life.

GÊNERO
Computadores e Internet
LANÇADO
2025
15 de janeiro
IDIOMA
EN
Inglês
PÁGINAS
215
EDITORA
Scruffy Books
VENDEDOR
Mr Craig Kerwin
TAMANHO
64,7
MB
My Colours My Colours
2012
Coding with Godot: Book 3 - The Ground is Wobbly Coding with Godot: Book 3 - The Ground is Wobbly
2025
Coding with Godot: Book 1 - Creating a Platform Game Coding with Godot: Book 1 - Creating a Platform Game
2024
AR Prototype Projects - Info Cube Aero AR Prototype Projects - Info Cube Aero
2023
AR Prototype Projects - Info Cube AR Prototype Projects - Info Cube
2023
Everyone Can Create With Reality Composer Everyone Can Create With Reality Composer
2022
Coding with Godot: Book 3 - The Ground is Wobbly Coding with Godot: Book 3 - The Ground is Wobbly
2025
Coding with Godot: Book 1 - Creating a Platform Game Coding with Godot: Book 1 - Creating a Platform Game
2024