Digital Audio Editing Fundamentals Digital Audio Editing Fundamentals

Digital Audio Editing Fundamentals

    • $24.99
    • $24.99

Publisher Description

This book is a new media mini-book covering concepts central to digital audio editing using the Audacity 2.1.1 open source software package which also apply to all of the professional audio editing packages. The book builds upon the foundational concepts of MIDI, synthesis (artificially created digital audio), and sampled waveforms (analog audio turned into digital audio). The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5. The book also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution.
Industry terminology involved in digital audio editing, synthesis, sampling, analysis and processing
The work process which comprises a fundamental digital audio editing, analysis, and effects pipeline
The foundational audio waveform sampling concepts that are behind modern digital audio publishing
How to install, and utilize, the professional, open source Audacity 2.1 digital audio editing software
Concepts behind digital audio sample resolution and sampling frequency and how to select settings
How to select the best digital audio data codec and format for your digital audio content application
How to go about data footprint optimization, to ascertain which audio formats give the best results
Using Digital Audio Assets in Computer Programming Languages and Content Publishing Platforms

GENRE
Computers & Internet
RELEASED
2015
December 16
LANGUAGE
EN
English
LENGTH
163
Pages
PUBLISHER
Apress
SELLER
Springer Nature B.V.
SIZE
5
MB

More Books Like This

The Book of Audacity The Book of Audacity
2011
Instant Sound Forge Instant Sound Forge
2004
Sound and Music for Games Sound and Music for Games
2022
Introduction to Sound Design Introduction to Sound Design
2014
How to Make an Audiobook: Create, Narrate, and Record Your Own Audiobook Using Audacity How to Make an Audiobook: Create, Narrate, and Record Your Own Audiobook Using Audacity
2019
Mixing in Dolby Atmos - #1 How it Works Mixing in Dolby Atmos - #1 How it Works
2021

More Books by Wallace Jackson

VFX Fundamentals VFX Fundamentals
2016
HTML5 Quick Markup Reference HTML5 Quick Markup Reference
2016
Digital Painting Techniques Digital Painting Techniques
2016
Beginning Java 8 Games Development Beginning Java 8 Games Development
2014
SmartWatch Design Fundamentals SmartWatch Design Fundamentals
2019
Pro Java 9 Games Development Pro Java 9 Games Development
2017