What power can bruise the sky?
Two worlds are poised on the brink of a vicious war. By way of a staggering deception, Karou has taken control of the chimaera's rebellion and is intent on steering its course away from dead-end vengeance. The future rests on her.
When the brutal angel emperor brings his army to the human world, Karou and Akiva are finally reunited--not in love, but in tentative alliance against their common enemy. It is a twisted version of their long-ago dream, and they begin to hope that it might forge a way forward for their people. And, perhaps, for themselves.
But with even bigger threats on the horizon, are Karou and Akiva strong enough to stand among the gods and monsters?
The New York Times bestselling Daughter of Smoke & Bone trilogy comes to a stunning conclusion as--from the streets of Rome to the caves of the Kirin and beyond--humans, chimaera, and seraphim strive, love, and die in an epic theater that transcends good and evil, right and wrong, friend and enemy.
In the final book of the Daughter of Smoke & Bone trilogy, Taylor revives the strong interweaving of reality and fantasy that gave the first story such cross-genre appeal. When a seraphim army with a terrifying message arrives in Rome, fittingly taking up residence at the Vatican, humanity is brought face to face with the chimaera and seraphim universes. Meanwhile, Karou and Akiva, now in control of their respective armies, doggedly pursue their dream of forging an alliance between their enemy races and themselves. The opening scene introduces a new character, a scientist with a secret past; her story builds in satisfyingly intricate pieces to culminate in a pivotal role. The twists and turns of the dense plot deepen the complexity and the danger, leading to a potential apocalypse. Delivering less blood and gore than Days of Blood & Starlight and more yearning for love, for peace, for a home than both preceding books, the story is borne along by an increasingly strong undercurrent: the hope of overcoming embedded prejudices and instinctual hatreds to create a more harmonious world. Ages 15 up.