Dust of Dreams Dust of Dreams
Book 9 - Malazan Book of the Fallen

Dust of Dreams

The Malazan Book of the Fallen 9

    • 4.5 • 22 Ratings
    • $10.99

Publisher Description

The penultimate book in the acclaimed Malazan Book of the Fallen fantasy series

On the Letherii continent the exiled Malazan army commanded by Adjunct Tavore begins its march into the eastern Wastelands, to fight for an unknown cause against an enemy it has never seen.

The fate awaiting the Bonehunters is one no soldier can prepare for, and one no mortal soul can withstand - the foe is uncertainty and the only weapon worth wielding is stubborn courage. In war everyone loses, and this brutal truth can be found in the eyes of every soldier in every world.

Destinies are never simple. Truths are neither clear nor sharp. The Tales of the Malazan Book of the Fallen are drawing to a close in a distant place, beneath indifferent skies, as the last great army of the Malazan Empire seeks a final battle in the name of redemption. Final questions remain to be answered: can one's deeds be heroic when no one is there to see it? Can that which is unwitnessed forever change the world? The answers await the Bonehunters, beyond the Wastelands...

GENRE
Sci-Fi & Fantasy
RELEASED
2010
April 1
LANGUAGE
EN
English
LENGTH
1,280
Pages
PUBLISHER
Transworld
SELLER
The Random House Group Limited
SIZE
7.2
MB

Customer Reviews

Sir Whytee of the 420 ,

Dust of Dreams

Another fantastic tome in the Malazan Book of the Fallen!

Abberon ,

Worst book I've ever finished.

By the ninth book in the series, Erickson's writing style just gets oppressive. It's like he's trying to beat you death with worthless (and lousy) exposition and prose, often from newly-introduced points of view that offer little/nothing to the overall narrative.

This is the point in the series when I would have hoped the story is starting to wrap itself up. Things should be happening. Characters we care about should be in the spotlight. Instead Erickson delivers 100's of pages of inane philosophical meandering from new/tertiary characters.

I suffered through the whole mess hoping there the end would pay off. It did not. While the last section was certainly action-packed (thank God), Erickson's action scenes long ago devolved into "explosion fights" where there's so much apocalyptic magic/abilities/weapons thrown around that it just gets tedious. Laser beams and explosions can only carry a story so far.

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