Exiles
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4.0 • 1 Rating
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- $5.99
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- $5.99
Publisher Description
I am at the end of my resources. The Alliance has confiscated everything of value and conscripted or mindwiped most of my crew. I am being taxed again. It is the third time this month. There is no way I can earn enough credits to satisfy the Alliance tax collectors, and they know it. They are watching my ship, making sure that what is left of my crew and I can't escape. The next time the Alliance boards my ship will be the last. I need to find a way to escape them, and cross the border into the Coalition of Free Worlds.
We will become exiles, never able to return home. It doesn't matter. I have no desire to return to the Alliance. It is up to me to restore my family's wealth and get revenge against the government for what they are doing to my friends and family.
Nathaniel Roberts is unaware that the Alliance is breaking a century-old treaty in preparation for war. The Alliance isn't alone, they have formed a pact with the Crimson Tide—a pirate organization. Captain Roberts won't be facing one enemy, he will be facing at least two. He will have to fight both while trying to make a new home for his crew.
Customer Reviews
Queen Anne’s Revenge is a Ship best served Cold.
Captain Nathaniel Roberts has a penchant for finding trouble. Even in the vastness of space, trouble seems to find him. Using his notorious ship and crew, when he isn’t pillaging and plundering, he is leading a revolution. One that will cost his enemies dearly. If it doesn’t kill him first.
Jay Toney captures some unique technical and relational elements while wrapping them up in an action-packed landscape of grand proportions. His world-building takes us on a wild ride through a universe littered with hazards and challenges.
Captain Roberts and his crew of misfits seem well suited to living on the wrong side of the law. But one man’s law is another man’s boundary to cross. And Roberts has always been one to cross lines.