Training day is always hard enough. But Devil's Night? It just might be deadly.
Call me Graves. Not just because it's my name, but because if you're a baddie of the supernatural type, I'm going to put you there or die trying. If you're a new monster hunter recruit who needs to be tested…that's what waits for you if you're not careful.
Which is why I have to put this kid through the paces. He's slow. He's weak. Even worse, he's whiney. Just why the organization wants him tested is beyond me, but here I am on Devil's Night letting him duke it out with a miniature golem we created to prove he's worthy.
Except I'm clenching the spell he's supposed to use to de-animate the creature, so I really can't expect the kid to protect himself.
What else shouldn't I expect?
The gargantuan golem right on its heels. You know, the one we didn't create…