Mathematical and Computer Programming Techniques for Computer Graphics Mathematical and Computer Programming Techniques for Computer Graphics

Mathematical and Computer Programming Techniques for Computer Graphics

    • $139.99
    • $139.99

Publisher Description

Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics. Starting with the underlying mathematical ideas, it gradually leads the reader to a sufficient understanding of the detail to be able to implement libraries and programs for 2D and 3D graphics. Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques.


Written for students with a minimum prerequisite knowledge of mathematics, the reader should have had some basic exposure to topics such as functions, trigonometric functions, elementary geometry and number theory, and also to have some familiarity with computer programming languages such as C. The material presented in this book has been used successfully with final year undergraduate and masters students studying Computer Graphics and Computer Animation. A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics – taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.

GENRE
Computers & Internet
RELEASED
2010
April 6
LANGUAGE
EN
English
LENGTH
568
Pages
PUBLISHER
Springer London
SELLER
Springer Nature B.V.
SIZE
23.7
MB

More Books Like This

Mathematics for 3D Game Programming and Computer Graphics, Third Edition Mathematics for 3D Game Programming and Computer Graphics, Third Edition
2011
Vector Analysis for Computer Graphics Vector Analysis for Computer Graphics
2007
Geometric Algebra with Applications in Engineering Geometric Algebra with Applications in Engineering
2009
Mathematics for Computer Graphics Mathematics for Computer Graphics
2005
Mathematics for Computer Graphics Mathematics for Computer Graphics
2010
Local Features in Natural Images via Singularity Theory Local Features in Natural Images via Singularity Theory
2016

More Books by Peter Comninos