Playing with Videogames Playing with Videogames

Playing with Videogames

    • $49.99
    • $49.99

Publisher Description

Playing with Videogames documents the richly productive, playful and social cultures of videogaming that support, surround and sustain this most important of digital media forms and yet which remain largely invisible within existing studies.

James Newman details the rich array of activities that surround game-playing, charting the vibrant and productive practices of the vast number of videogame players and the extensive 'shadow' economy of walkthroughs, FAQs, art, narratives, online discussion boards and fan games, as well as the cultures of cheating, copying and piracy that have emerged.


 Playing with Videogames offers the reader a comprehensive understanding of the meanings of videogames and videogaming within the contemporary media environment.

GENRE
Non-Fiction
RELEASED
2008
August 18
LANGUAGE
EN
English
LENGTH
214
Pages
PUBLISHER
Taylor and Francis
SELLER
Taylor & Francis Group
SIZE
930.9
KB

More Books Like This

The Video Game Theory Reader 2 The Video Game Theory Reader 2
2008
A World of Excesses A World of Excesses
2016
The Video Game Debate 2 The Video Game Debate 2
2020
How Video Games Impact Players How Video Games Impact Players
2016
The Persistence of Code in Game Engine Culture The Persistence of Code in Game Engine Culture
2020
Co-creating Videogames Co-creating Videogames
2013

More Books by James Newman

The Wicked The Wicked
2022
Ugly As Sin Ugly As Sin
2023
The Special The Special
2023
Ride or Die Ride or Die
2022
James Newman's 666+ Hair-Raising Horror Movie Trivia Questions James Newman's 666+ Hair-Raising Horror Movie Trivia Questions
2022
Videogames Videogames
2012