Rapid Game Development Using Cocos2d-JS Rapid Game Development Using Cocos2d-JS

Rapid Game Development Using Cocos2d-JS

An end-to-end guide to 2D game development using JavaScript

    • 19,99 $
    • 19,99 $

Description de l’éditeur

Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.

You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples.

You will:Get a simple head start in Cocos2d-JSGain an architectural overview of the different blocks of the frameworkMaster sprites, spritesheets, and frame animationWork with the event system in Cocos2d-JSDiscover the animation APIs in Cocos2d-JSLeverage the built-in physics engine 

GENRE
Informatique et Internet
SORTIE
2016
19 décembre
LANGUE
EN
Anglais
LONGUEUR
141
Pages
ÉDITEUR
Apress
VENDEUR
Springer Nature B.V.
TAILLE
1,5
 Mo