The 8th Continent
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- $7.99
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- $7.99
Publisher Description
HAVE YOU EVER WANTED TO CREATE A PLACE WHERE YOU COULD MAKE YOUR OWN RULES?
Evie and Rick Lane are determined to transform the Great Pacific Garbage Patch—a real life pile of floating garbage—into an eighth continent, using a special formula developed by their father. This new continent will be a place where their family can make their own rules and live free from the intervention of Winterpole, a global governing agency run by bumbling bureaucrats.
But eleven-year-old pink-and-plastic-obsessed Vesuvia Piffle, the secret mastermind behind the villainous Condo Corp, also has her sights set on this new land, and she wants to use it to build a kind of Miami-on-steroids.
Now, it’s a race against time and across the world as the kids gather the items they need to create their continent. Because whoever controls the eighth continent controls our future. And the future can’t be both “green” and pink.
BUILD IT - RUN IT - RULE IT
at 8thContinentBooks.com
PUBLISHERS WEEKLY
Like the Lane family's supersonic hovership, the Roost, which is carved from a giant sequoia, London's smart and humorous series launch hurtles along at a sometimes knuckle-whitening pace. Timid tech whiz Rick and fearless Evie accompany their father, George, a genius inventor and passionate environmentalist, to rescue a rare jungle bird threatened by toxic waste dumped by a corporation that plans to develop the land into the tacky "New Miami" resort. After international watchdog agency Winterpole, "dedicated to making sure that nothing ever changed," places George under house arrest for removing the bird, it's up to Rick and Evie to achieve his dream: transforming an expanse of garbage (based on the actual Great Pacific Garbage Patch) into a bucolic eighth continent. Adding to the comedy interwoven with London's ecological themes are several memorable characters, including Vesuvia Piffle, Condo Corp's plastic-worshipping young mastermind. Kids will especially enjoy George's outlandish robotic and vehicular inventions including 2-Tor, the siblings' giant mechanical crow teacher in this fun yet thought-provoking story, which features an online tie-in game. Ages 8 12.