The Gate of Gods
Book Three of The Fall of Ile-Rien
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- $9.99
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- $9.99
Publisher Description
Tremaine Valiarde and a small, brave band of heroes ventured into a wondrous new realm on their desperate mission to save Ile-Rien from the conquering Gardier. Now, as a relentless enemy creates chaos and destruction -- with the fate of the magical city of Lodun hanging in the balance -- the last hope of a land besieged may rest on the far side of a secret portal.
But the doorway leads to a mysterious ruin hidden behind the awesome Gate of Gods -- and to perils that dwarf anything Tremaine and her allies could have possibly imagined. . . .
PUBLISHERS WEEKLY
At the start of the final volume in Wells's imaginative and complex Fall of Ile-Rien trilogy (after 2004's The Ships of Air), her resourceful and witty heroine, Tremaine Valiarde, and a ragtag band of followers have the magic of the Viller spheres to help resist the almost invincible invading Gardier. Unfortunately, too many pieces of the puzzle remain missing for them to effectively defend what's left of the country of Ile-Rien, let alone liberate the rest of it. When the sphere-entrapped sorcerer Arisilde sends them a spell that eventually leads to "a train station for world-gates," Tremaine and her cohorts may have finally found a way to drive the Gardier out of Ile-Rien. New readers are advised to start with the first in the series, The Wizard Hunters (2003), as an acquaintance with numerous characters and previous action is essential.