The Monster Manual
The Ultimate Guide to Werewolves, Goblins, and Other Wicked Creatures
-
- Pre-Order
-
- Expected Jul 7, 2026
-
- $12.99
-
- Pre-Order
-
- $12.99
Publisher Description
Unleash your imagination with this rare guide packed full of freaky facts, spine-tingling stats, and wild illustrations of creatures of legend—all gathered by the lost souls who quested for this forbidden knowledge! Perfect for readers who dare to face the dark (with a flashlight and a snack).
Creep through the shadows. Listen for the scratching. Something is out there—and it knows you’re reading this book.
The Monster Manual is not a bedtime story. It’s a field guide to the beasts that slither, skulk, and stalk when the lights go out. Collected by vanished monster-hunters and forbidden to be printed—until now—these pages contain the truth grown-ups won’t admit: monsters are real.
From vampires and goblins to witches and werewolves, this creep-tacular book serves as a guide to the history of monsters and offers information on how/where to find these mythical beings, as well as descriptions and tales of human contact with them over time. Complete with interactive elements like quizzes ("What’s Your Monster Personality?"), activities/crafts (brew a witch’s potion), and survival warnings from those who dared to hunt these creatures down, this compendium is your only hope—should you find yourself face-to-face with something that should not exist.
PUBLISHERS WEEKLY
With tongue firmly planted in fanged cheek, Glenn Marsh (Ghost Army) and Wollman craft an expansive compendium of creatures and cryptids, featuring basilisks, hinkypunks, yetis, and more. Divided into three distinct parts, this monster guidebook opens with an eerie introduction that deftly sets the mood: second-person prose traces the reader's evening walk home from a friend's house, which swiftly turns unsettling ("There's a prickling at the back of your neck... you're certain that you're less alone"). Part one, "Freaky Facts and Folklore," delves into the history behind items and rituals used to ward off evil, examines the cryptids in popular media (Beetlejuice, Ghostbusters), and introduces fictional and real-life monster hunters, including Van Helsing and King Arthur. The volume's largest section, "The Mega Monster Compendium," highlights more than three dozen subjects from around the world: each concise entry outlines a creature's behavior, diet, and origin, and features chilling, graphical portraits with woodcut print textures. A final part, "Wicked Fun Activities and Quizzes," provides an interactive element. Measured text blends horror with reassurance, communicating that "monsters have always been there" and offering a safe and playful framework for readers to explore the frightening creatures' world. Ages 10–12. Author's agent: Katelyn Detweiler, Jill Grinberg Literary.