The Breathtaking Sequel to Warp Speed-Science Fiction Written by a Real Scientist Who is Also a Gifted Writer.Steven Montana, computer whiz and hacker extraordinaire, was attending college in Ohio when his world fell apart. A swarm of huge meteors fell all over the world, on Europe, on the United States, and in particular on Steven's home town in California. In an instant, his family and all his friends were gone.Suffering fits of deep depression, he dropped out of college and ended up working as a repairman in a video games store, where he did a brilliant job of repairing a 30-year-old video game. That caught the attention of the game's owner, who happened to be in a position to get Steven a government job, cracking computer codes, and reverse engineering unusual hardware. When he was given a tiny piece of hardware to examine as a "test," he worked out its functions so well that he and his boss were called to Washington for a Top Secret meeting. They asked him countless questions, yet declined to answer his; but he would soon learn all the answers.The "meteor" onslaught that had orphaned him had actually been a brief and still secret war between the U.S and its enemies (as told in Warp Speed) using a new warp drive technology that was more secret than top secret. Another secret was that U.S. had been sending faster-than-light ships to other star systems. Most secret of all was that unfriendly aliens were observing the Earth, and while U.S. spaceships were not quite in a war with the unknown aliens, they were shooting at the intruders.Whether any of these answers would do Steven any good was an open question because he learned them only after he was abducted by those very same aliens and was held prisoner on one of their ships orbiting Saturn. At first, he was one of three human prisoners, but he had just seen the aliens completely dissect one of the three, and it looked like either Steven, or the Russian girl who was his fellow prisoner, were scheduled to be the next alien lab experiment. . . .At the publisher's request, this title is sold without DRM (Digital Rights Management).
In the tradition of Golden Age SF author E.E. "Doc" Smith, Taylor's amped-up sequel to Warp Speed (2004) explodes with inventive action. When nebbishy computer repairman Steve Montana wakes up in a flying saucer, about to be dissected by alien Grays, he starts behaving like the video-game warrior he's only imagined being until now. He slays the aliens, gets rid of their brain implant that's been causing his emotional instability, liberates fellow captive Titania, uses nanomachines to make the two of them superhuman and races back to a secret base on Earth's moon, where Americans are plotting strategy against the Grays. What the story lacks in characterization, it more than makes up for in plot complications. The scenes of hand-to-hand combat are mind-boggling. Thanks to their enhanced physiques, Steve and Titania can move their bodies so fast that they create sonic booms. Even more dazzling is the imaginative playfulness with which Steve creates new tactics, suggesting new cutting-edge scientific possibilities, which lead to even more revelations. Beneath the comic-book exuberance, there's plenty of stimulating and satisfying speculation.