The World of Games: Technologies for Experimenting, Thinking, Learning The World of Games: Technologies for Experimenting, Thinking, Learning
Lecture Notes in Networks and Systems

The World of Games: Technologies for Experimenting, Thinking, Learning

XXIII Professional Culture of the Specialist of the Future, Volume 1

    • $169.99
    • $169.99

Publisher Description

This book reflects the various dimensions of play. It gathers together experience with role-play, tabletop, and online games and develops and assesses tools. It also reflects the human condition in this world of games as it becomes a digital world. We are living in a World of Games where every game is a world through which we learn about the world. A World of Games is fun and engaging, but it also provides deceptive pleasures. What may seem like fun is far from harmless. And then there are the many ways of learning in the mode of play. 

GENRE
Computers & Internet
RELEASED
2023
November 23
LANGUAGE
EN
English
LENGTH
453
Pages
PUBLISHER
Springer Nature Switzerland
SELLER
Springer Nature B.V.
SIZE
24.8
MB

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