3D Math Primer for Graphics and Game Development 3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

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    • CHF 60.00

Beschreibung des Verlags

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

GENRE
Computer und Internet
ERSCHIENEN
2011
2. November
SPRACHE
EN
Englisch
UMFANG
846
Seiten
VERLAG
CRC Press
GRÖSSE
33.2
 MB