3D Math Primer for Graphics and Game Development 3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

    • CHF 60.00
    • CHF 60.00

Descrizione dell’editore

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for

GENERE
Computer e internet
PUBBLICATO
2011
2 novembre
LINGUA
EN
Inglese
PAGINE
846
EDITORE
CRC Press
DIMENSIONE
33,2
MB