Advanced Graphics Programming Using OpenGL Andere Bücher in dieser Reihe
Learning Processing
2015
Understanding Virtual Reality
2018
Visual Computing for Medicine
2013
Real-Time Shader Programming
2003
The Art and Science of Digital Compositing
2008
Digital Geometry
2004
Jim Blinn's Corner: Notation, Notation, Notation
2002
Non-Photorealistic Computer Graphics
2002
Pyramid Algorithms
2002
Curves and Surfaces for CAGD
2001
Digital Video and HD
2012
Geometric Tools for Computer Graphics
2002
Programming with Quartz
2010