Coding with Godot: Book 2 - Space War Arcade Coding with Godot: Book 2 - Space War Arcade
Band 2 – Coding with Godot

Coding with Godot: Book 2 - Space War Arcade

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Beschreibung des Verlags

Developing an arcade game can be an exciting and rewarding experience, especially when using a powerful and flexible game engine like Godot 4.3. By taking a modular approach, we can build our game in a structured and organised way, making it easier to manage and update. This guide will help you understand why we start by building custom nodes, how we combine these nodes to form scenes, and how we use GDScript to bring our game to life.

GENRE
Computer und Internet
ERSCHIENEN
2025
15. Januar
SPRACHE
EN
Englisch
UMFANG
215
Seiten
VERLAG
Scruffy Books
GRÖSSE
64.7
 MB
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