E-Learning and Games E-Learning and Games

E-Learning and Games

11th International Conference, Edutainment 2017, Bournemouth, UK, June 26–28, 2017, Revised Selected Papers

Feng Tian und andere
    • CHF 47.00
    • CHF 47.00

Beschreibung des Verlags

This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; E-learning and game.

GENRE
Computer und Internet
ERSCHIENEN
2017
11. Oktober
SPRACHE
EN
Englisch
UMFANG
322
Seiten
VERLAG
Springer International Publishing
GRÖSSE
9
 MB
High-Speed Large Capacity Optical Fiber Communications High-Speed Large Capacity Optical Fiber Communications
2025
Computer Animation and Social Agents Computer Animation and Social Agents
2020
Non-commutative Analysis Non-commutative Analysis
2017
Extensions of Positive Definite Functions Extensions of Positive Definite Functions
2016
E-Learning and Games E-Learning and Games
2016