Evolutionary Game Design Evolutionary Game Design
SpringerBriefs in Computer Science

Evolutionary Game Design

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Beschreibung des Verlags

The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.

GENRE
Computer und Internet
ERSCHIENEN
2011
15. September
SPRACHE
EN
Englisch
UMFANG
133
Seiten
VERLAG
Springer London
GRÖSSE
2.4
 MB
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