Making Games Making Games
Playful Thinking

Making Games

The Politics and Poetics of Game Creation Tools

    • USD 14.99
    • USD 14.99

Descripción editorial

An argument that production tools shape the aesthetics and political economy of games as an expressive medium.

In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own "procedural rhetoric" and should not always be conceived simply in terms of optimization and best practices.

GÉNERO
Arte y espectáculo
PUBLICADO
2021
16 de febrero
IDIOMA
EN
Inglés
EXTENSIÓN
176
Páginas
EDITORIAL
MIT Press
VENDEDOR
Penguin Random House LLC
TAMAÑO
2
MB

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