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Playing Geneforge as a pacifist is like going to Jurassic Park/World, but staying on the boat the whole time. Yeah you won't get eaten by the T-Rex (which to me kinda feels like the whole point of going, since you're actively tempting fate at that point), but you also don't get to see a whole lot. That is to say, in a game where you can make fire-breathing velociraptors, shoot lightning out of your hands, and become a literal god of death, restricting yourself into pacifism feels like it's missing the point. It's like going to your own pizza party, only to eat the salad.
With that said, playing as a pacifist also does do a fine job at testing the player's knowledge of the game, as resources, movement, and experience gains all need to come from non-violent sources, which isn't always as easy as it sounds. When everything does click however, it's a bit of a trip rapidly blowing through major areas, and completing what normally is a 10 - 20 hour experience in around 2 - 4.
As of writing this, an extremely small number of people have the "Path of the Pacifist", "I Walk Alone", and Torment Difficulty achievements unlocked (0.3%, 0.6%, and again 0.6% respectively, as of March 15th, 2021). This guide sets out to easily get all 3 (and more) in a single run. Be warned: total spoilers ahead.