Computer Games Computer Games

Computer Games

6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers

Tristan Cazenave und andere
    • 42,99 €
    • 42,99 €

Beschreibung des Verlags

This book constitutes revised selected papers from the 6th Workshop on Computer Games, CGW 2017, held in conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, in Melbourne, Australia, in August 2017.
The 12 full papers presented in this volume were carefully reviewed and selected from 18 submissions. They cover a wide range of topics related to computer games; discussing six abstract games: Chinese Checkers, Chinese Dark Chess, Hex, Othello, Poker, and SameGame.

GENRE
Computer und Internet
ERSCHIENEN
2018
14. Februar
SPRACHE
EN
Englisch
UMFANG
203
Seiten
VERLAG
Springer International Publishing
ANBIETERINFO
Springer Science & Business Media LLC
GRÖSSE
4,2
 MB
Computer Games Computer Games
2017
Agents and Artificial Intelligence Agents and Artificial Intelligence
2019
AI 2020: Advances in Artificial Intelligence AI 2020: Advances in Artificial Intelligence
2020
Agents and Artificial Intelligence Agents and Artificial Intelligence
2021
Applications of Evolutionary Computation Applications of Evolutionary Computation
2016
Applications of Evolutionary Computation Applications of Evolutionary Computation
2015
Monte Carlo Search Monte Carlo Search
2021
Advances in Computer Games Advances in Computer Games
2020
Computer Games Computer Games
2019
Computer Games Computer Games
2017
Computer Games Computer Games
2016
Computer Games Computer Games
2014