Dungeons, Dragons, and Digital Denizens Dungeons, Dragons, and Digital Denizens
Approaches to Digital Game Studies

Dungeons, Dragons, and Digital Denizens

The Digital Role-Playing Game

Joshua Call und andere
    • 43,99 €
    • 43,99 €

Beschreibung des Verlags

Dungeons, Dragons, and Digital Denizens is a collection of scholarly essays that seeks to represent the far-reaching scope and implications of digital role-playing games as both cultural and academic artifacts. As a genre, digital role playing games have undergone constant and radical revision, pushing not only multiple boundaries of game development, but also the playing strategies and experiences of players.



Divided into three distinct sections, this premiere volume captures the distinctiveness of different game types, the forms of play they engender and their social and cultural implications. Contributors examine a range of games, from classics like Final Fantasy to blockbusters like World of Warcraft to obscure genre bending titles like Lux Pain. Working from a broad range of disciplines such as ecocritism, rhetoric, performance, gender, and communication, these essays yield insights that enrich the field of game studies and further illuminate the cultural, psychological and philosophical implications of a society that increasingly produces, plays and discourses about role playing games.

GENRE
Sachbücher
ERSCHIENEN
2012
16. Februar
SPRACHE
EN
Englisch
UMFANG
392
Seiten
VERLAG
Continuum
ANBIETERINFO
Bookwire Gesellschaft zum Vertrieb digitaler Medien mbH
GRÖSSE
2,8
 MB
The Dark Side of Game Play The Dark Side of Game Play
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Video Game Worlds Video Game Worlds
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The Meaning of Video Games The Meaning of Video Games
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Jouer Et Raconter en Ligne: Une Affirmation des Identites Sous la Contrainte (Essay) Jouer Et Raconter en Ligne: Une Affirmation des Identites Sous la Contrainte (Essay)
2010
Digital Zombies, Undead Stories Digital Zombies, Undead Stories
2021
Video Games as Culture Video Games as Culture
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Emerging Genres Emerging Genres
2026
Epistemic Genres Epistemic Genres
2026
Guns, Grenades, and Grunts Guns, Grenades, and Grunts
2012
Emerging Genres Emerging Genres
2026
Epistemic Genres Epistemic Genres
2026
The History and Allure of Interactive Visual Novels The History and Allure of Interactive Visual Novels
2023
Guns, Grenades, and Grunts Guns, Grenades, and Grunts
2012
Indie Games in the Digital Age Indie Games in the Digital Age
2020
Adventure Games Adventure Games
2020