Gamification in Learning and Education
Enjoy Learning Like Gaming
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- 129,99 €
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- 129,99 €
Beschreibung des Verlags
This book explores the theoretical foundations of gamification in learning and education. It has become increasingly difficult to engage and motivate students. Gamification not only makes learning interesting, but also allows game players to solve problems and learn lessons through repeated attempts and failures. This "positive failure" can motivate students to attempt a difficult mission. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.
Educational Games for Soft-Skills Training in Digital Environments
2016
Smart Pedagogy of Game-based Learning
2021
Game-based Learning Across the Disciplines
2021
Games and Simulations in Teacher Education
2020
Game-Based Assessment Revisited
2019
Interdisciplinary Design of Game-based Learning Platforms
2018