Gaming Gaming

Beschreibung des Verlags

In this interactive book, students from Southbank International School explore the topic of video games and their ability ability to alter the way we think and behave. Their inquiry is focussed on the the following lines of inquiry: what gaming is; responsibilities as a result of an increase in the popularity of gaming; and how gaming affects children.

For 40 years, Southbank International School has stood at the forefront of providing a world-class education to children and young people from London’s international community and the UK.At the heart of the school are the programmes of the International Baccalaureate. These are challenging curricula that have been carefully developed to encourage students across the world to become active, compassionate and lifelong learners who understand that other people, with their differences, can also be right.

In their final year of their primary education, all students participate in the Primary Years Programme Exhibition. The project involves students working collaboratively to conduct an in-depth inquiry into a real-life issue or problem that’s pertinent to them. Students chose to inquire into issues of global significance and used their research skills to gather information from primary and secondary sources. The groups have collated their group inquiries into this collection of interactive books to share their learning and action.

GENRE
Gewerbe und Technik
ERSCHIENEN
2020
12. Juni
SPRACHE
EN
Englisch
UMFANG
32
Seiten
VERLAG
Southbank International School
ANBIETERINFO
Southbank International School
GRÖSSE
95
 MB
Artificial Intelligence Artificial Intelligence
2020
Southbank International School Southbank International School
2018
Genetic Engineering Genetic Engineering
2020
Social Media Social Media
2020
The Evolution of Art The Evolution of Art
2020
Tech in Sport PYPX 2022 Tech in Sport PYPX 2022
2022
50 Best Jokes Ever 50 Best Jokes Ever
2012
Free Comic Book Day 2019 (General) Stranger Things/Black Hammer Free Comic Book Day 2019 (General) Stranger Things/Black Hammer
2019
The Art Of Critical Thinking: How To Build The Sharpest Reasoning Possible For Yourself The Art Of Critical Thinking: How To Build The Sharpest Reasoning Possible For Yourself
2020
The Art of War The Art of War
2010
Social Media Social Media
2020
Sleep Sleep
2020
The Evolution of Art The Evolution of Art
2020
Evolution Evolution
2020
Genetic Engineering Genetic Engineering
2020
Facial Recognition Facial Recognition
2020