Hardware-dependent Software Hardware-dependent Software

Hardware-dependent Software

A Classical Approach

    • 17,99 €
    • 17,99 €

Beschreibung des Verlags

Software is in many cases interacting with hardware, the peripheral devices, to interact with is physical environment. Those hardware-dependent software parts, in the context of an operating system better known as device driver, are crucial for system performance and stability.

In order to design hardware-dependent software, the principles and foundations of the interaction between hardware and software needs to be understood on lowest level as well as on abstract level. The reader can follow the ideas and principles from foundations in computer architecture over low-level communication up to software design and development methods. Describing the interaction with UML gives the software engineer direct hints on how to design the software based on model driven techniques and show the limits its expressiveness in this area.

The textbook avoids programming language or operating system dependencies to reveal the underlying, often hidden principles. Nevertheless, as software development is complex in this area, one focus point in the development cycle is on debugging techniques for hardware-dependent software.

GENRE
Computer und Internet
ERSCHIENEN
2017
1. Januar
SPRACHE
EN
Englisch
UMFANG
184
Seiten
VERLAG
Books on Demand
ANBIETERINFO
eBoD GmbH
GRÖSSE
8,8
 MB
Embedded Systems Architecture Embedded Systems Architecture
2023
How Things Work How Things Work
2021
Tools for High Performance Computing 2012 Tools for High Performance Computing 2012
2013
Time-Predictable Architectures Time-Predictable Architectures
2014
Pro Windows Embedded Compact 7 Pro Windows Embedded Compact 7
2012
Tools for High Performance Computing 2015 Tools for High Performance Computing 2015
2016