- 3,99 €
Beschreibung des Verlags
Devi Morris has lots of problems - and not the fun, easy-to-shoot kind either.
After a mysterious attack left her short of several memories and one partner, she's determined to keep her head down, do her job and get on with her life. But even though Devi's not looking for it this time, trouble keeps finding her.
She sees ghostly creatures no one else can, the inexplicable black stain on her hands keeps getting bigger and she can't seem to stop getting into compromising situations with a man she's supposed to hate. But when a deadly crisis exposes far more of the truth than she bargained for, Devi discovers there are worse fates than being shot - and that sometimes the only people you can trust are the ones who want you dead.
This solid sequel to Fortune's Pawn reveals unexpected complexities in its comic-book future setting. Recovering from a mysterious attack, soldier-for-hire Deviana Morris is plagued by amnesia and distracting hallucinations. Forced to choose between allies who use talented children as expendable munitions and enemies whose malice is leavened with humanitarian values, Devi wrestles with unfamiliar moral quandaries. The simplicities of brutal combat come as a welcome relief in an undeclared war where the fates of planets are at stake and the deadliest weapon of all may be Devi's own blood. In Bach's universe, phantasmal horrors lurk between the stars, but the ability of leaders to forgive themselves for vicious acts of exploitation is all too familiar. The novel raises interesting questions about consent and utilitarian moral compasses while remaining firmly rooted in the traditions of epic space opera and military SF. The result is an interesting balance between introspection and action, a sequel that builds, rather than merely killing time.