Learn 2D Game Development with C# Learn 2D Game Development with C#

Learn 2D Game Development with C‪#‬

For iOS, Android, Windows Phone, Playstation Mobile and More

Kelvin Sung und andere
    • 36,99 €
    • 36,99 €

Beschreibung des Verlags

2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game.

C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact.

In each chapter, you'll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you’ll put everything you’ve learned together to build your first full working game! And what’s more, MonoGame is designed for maximum cross-platform support, so once you’ve mastered the fundamentals in this book, you’ll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start.

GENRE
Computer und Internet
ERSCHIENEN
2014
25. Januar
SPRACHE
EN
Englisch
UMFANG
310
Seiten
VERLAG
Apress
GRÖSSE
5,4
 MB

Mehr ähnliche Bücher

Build your own 2D Game Engine and Create Great Web Games Build your own 2D Game Engine and Create Great Web Games
2015
Java Game Development with LibGDX Java Game Development with LibGDX
2018
Beginning Java Game Development with LibGDX Beginning Java Game Development with LibGDX
2015
Build Your Own 2D Game Engine and Create Great Web Games Build Your Own 2D Game Engine and Create Great Web Games
2021
Learn Unity3D Programming with UnityScript Learn Unity3D Programming with UnityScript
2014
Zune Game Development using XNA 3.0 Zune Game Development using XNA 3.0
2010

Mehr Bücher von Kelvin Sung, Jack Keng-Wei Chang, Rob Zhu & Jebediah Pavleas

Basic Math for Game Development with Unity 3D Basic Math for Game Development with Unity 3D
2023
Build Your Own 2D Game Engine and Create Great Web Games Build Your Own 2D Game Engine and Create Great Web Games
2021
Basic Math for Game Development with Unity 3D Basic Math for Game Development with Unity 3D
2019
Building a 2D Game Physics Engine Building a 2D Game Physics Engine
2017
Build your own 2D Game Engine and Create Great Web Games Build your own 2D Game Engine and Create Great Web Games
2015