Learning Web-based Virtual Reality Learning Web-based Virtual Reality

Learning Web-based Virtual Reality

Build and Deploy Web-based Virtual Reality Technology

    • 16,99 €
    • 16,99 €

Beschreibung des Verlags

Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, A-Frame, testing applications on Google Cardboard, and so on. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard. 

By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.
You will:Experience WebVR, the WebVR API, and WebVR librariesMake use of various pieces of VR hardwareSee popular WebVR projectsUse A-Frameto build your own WebVR projects

GENRE
Computer und Internet
ERSCHIENEN
2017
2. März
SPRACHE
EN
Englisch
UMFANG
97
Seiten
VERLAG
Apress
ANBIETERINFO
Springer Science & Business Media LLC
GRÖSSE
2
 MB