NCsoft Corporation NCsoft Corporation

NCsoft Corporation

9B07M061

    • 1,99 €
    • 1,99 €

Beschreibung des Verlags

The case presents the points of contention and issues facing NCsoft Corporation (NCsoft) as of 2007. As the leader in online games, NCsoft has the greatest future growth potential inside and outside of Korea. The president has a number of issues to consider: What is NCsoft's most effective plan for maintaining its top position in Korea and its competitiveness in the world market? How should the company pursue diversification of its game offerings from a small number of major games to other online game genres, such as casual games? What are the important factors NCsoft needs to consider to achieve "glocalization" as a basis for building a global online game development and publishing company? What should be NCsoft's response to the diversified connection channels and game platforms and the rise of a ubiquitous computing environment? How should the negative perceptions and side effects of playing online games be dealt with? In addition, how should NCsoft prepare to compete with other industries that are expected to become competitors with digital-content online games?

GENRE
Business und Finanzen
ERSCHIENEN
2008
26. März
SPRACHE
EN
Englisch
UMFANG
27
Seiten
VERLAG
Richard Ivey School of Business Foundation
GRÖSSE
2,6
 MB

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