Play Matters Play Matters
Playful Thinking

Play Matters

    • 11,99 €
    • 11,99 €

Beschreibung des Verlags

Why play is a productive, expressive way of being human, a form of understanding, and a fundamental part of our well-being.

What do we think about when we think about play? A pastime? Games? Childish activities? The opposite of work? Think again: If we are happy and well rested, we may approach even our daily tasks in a playful way, taking the attitude of play without the activity of play. So what, then, is play? In Play Matters, Miguel Sicart argues that to play is to be in the world; playing is a form of understanding what surrounds us and a way of engaging with others. Play goes beyond games; it is a mode of being human.

We play games, but we also play with toys, on playgrounds, with technologies and design. Sicart proposes a theory of play that doesn’t derive from a particular object or activity but is a portable tool for being—not tied to objects but brought by people to the complex interactions that form their daily lives. It is not separated from reality; it is part of it. It is pleasurable, but not necessarily fun. Play can be dangerous, addictive, and destructive.

Along the way, Sicart considers playfulness, the capacity to use play outside the context of play; toys, the materialization of play—instruments but also play pals; playgrounds, play spaces that enable all kinds of play; beauty, the aesthetics of play through action; political play—from Maradona's goal against England in the 1986 World Cup to the hactivist activities of Anonymous; the political, aesthetic, and moral activity of game design; and why play and computers get along so well.

GENRE
Kultur und Unterhaltung
ERSCHIENEN
2014
1. August
SPRACHE
EN
Englisch
UMFANG
176
Seiten
VERLAG
MIT Press
GRÖSSE
3,8
 MB

Mehr ähnliche Bücher

Unboxed Unboxed
2022
Systemic Dramaturgy Systemic Dramaturgy
2022
How Pac-Man Eats How Pac-Man Eats
2020
The Paradox of Transgression in Games The Paradox of Transgression in Games
2020
The Video Game Theory Reader The Video Game Theory Reader
2013
Paratextualizing Games Paratextualizing Games
2021

Mehr Bücher von Miguel Sicart

The Ethics of Computer Games The Ethics of Computer Games
2009
Playing Software Playing Software
2023
Beyond Choices Beyond Choices
2013

Andere Bücher in dieser Reihe

The Beauty of Games The Beauty of Games
2023
Uncertainty in Games Uncertainty in Games
2013
Achievement Relocked Achievement Relocked
2020
Run and Jump Run and Jump
2024
The Rule Book The Rule Book
2024
The Stuff Games Are Made Of The Stuff Games Are Made Of
2023