Random Battles: A Gamer’s Guide to What the Crap is Happening in the Games Industry Random Battles: A Gamer’s Guide to What the Crap is Happening in the Games Industry

Random Battles: A Gamer’s Guide to What the Crap is Happening in the Games Industry

Beschreibung des Verlags

Random Battles details many issues in the games industry that effect both gamers and the games industry. A number of these gamers have the ability to directly effect what direction the games industry moves. Gamers have that power and they can wield it wisely.

Within this book, you will find information and opinions on the topics of Used Games, Piracy, DRM, Accessibility, Modding, Digital Gaming and Multi-Platform Gaming.

GENRE
Computer und Internet
ERSCHIENEN
2011
2. Dezember
SPRACHE
EN
Englisch
UMFANG
45
Seiten
VERLAG
Zachary Knight
ANBIETERINFO
Draft2Digital, LLC
GRÖSSE
95,3
 kB
Fundamentals of Game Design Fundamentals of Game Design
2013
100 Principles of Game Design 100 Principles of Game Design
2012
Theory of Fun for Game Design Theory of Fun for Game Design
2013
Actionable Gamification Actionable Gamification
2019
Designing Games Designing Games
2013
A Playful Production Process A Playful Production Process
2021